FullMetal VR

Personal experiment · Unity · XR Hands · VFX Graph · 2024

Clap, place hands on the ground, and cast, a Fullmetal Alchemist-inspired VR ritual built with Unity XR Hands gesture recognition and VFX Graph.

Role
Solo, personal project
Technical Stack
Unity · XR Hands 1.4.0 (Gesture Recognition) · VFX Graph · Shader Graph
Released
2024 · Personal experiment
What it is
  • A short VR ritual: clap, kneel, place both hands on the ground, and trigger an alchemy transmutation with matching lightning, particles, and audio.
  • Built to test Unity XR Hands 1.4.0's new Gesture Recognition alongside VFX Graph techniques I was learning at the time.
  • Timed to the music beats to make the payoff land in-headset, VR is about the moment of synergy.
Why I built it
Cross-training between two things I was learning independently, XR Hands gestures and Udemy-course VFX, into one small project that had to actually feel good to play.
Public link
Original LinkedIn post →